This Thursday, I'm going to be giving a talk for PyGameSF called "How to Blow Up Helicopters Using Pygame". It's a summary of some of the libraries and tricks I used for my two PyWeek entries. I'll be covering topics such as PGU, generator-based animations, and state machine based levels.
For once in my life, I finished preparing several days before the actual talk. If you're interested, here are the slides.
By the way, I used the online service 280 Slides to build my presentation. It was pleasantly simple to use. It felt just a little sluggish compared to desktop software, but for a piece of web-based software, the UI was pretty amazing.
For once in my life, I finished preparing several days before the actual talk. If you're interested, here are the slides.
By the way, I used the online service 280 Slides to build my presentation. It was pleasantly simple to use. It felt just a little sluggish compared to desktop software, but for a piece of web-based software, the UI was pretty amazing.
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